Book Image

HTML5 Game Development Hotshot

By : Seng Hin Mak, Makzan Makzan (Mak Seng Hin)
Book Image

HTML5 Game Development Hotshot

By: Seng Hin Mak, Makzan Makzan (Mak Seng Hin)

Overview of this book

Table of Contents (15 chapters)
HTML5 Game Development HOTSHOT
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Mission accomplished


We created our first playable game. We learned how to separate data manipulation and visual presentation. We also learned how to manage the game scenes and create logic for each state.

There are many ways to create games with web standard. We explored how to create the game with HTML DOM elements, CSS properties, and JavaScript. There are other approaches such as using canvas-drawing APIs and even with some third-party game libraries. In later projects, we will explore these different approaches.

There are some approaches though, such as WebGL, which we will not discuss in this book. The programming of WebGL requires a different kind of programming skills that is not quite related to traditional web designing skills.

In the next project, we will create a card game that uses flipping and CSS animation techniques.