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  • Book Overview & Buying HTML5 Game Development Hotshot
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HTML5 Game Development Hotshot

HTML5 Game Development Hotshot

By : Seng Hin Mak, Makzan Makzan (Mak Seng Hin)
4 (6)
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HTML5 Game Development Hotshot

HTML5 Game Development Hotshot

4 (6)
By: Seng Hin Mak, Makzan Makzan (Mak Seng Hin)

Overview of this book

With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.
Table of Contents (10 chapters)
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9
Index

Selecting a card

To select a card, we will make use of the cards and their flipping effects to let the player select one card among the choices.

Prepare for lift off

The previous task focuses on defining the card style. In this task, we let the player choose one card in each round of battle. The following screenshot shows our planning. We show three cards as a deck at the bottom of the screen. When the player selects one card, we flip the selected card and put it at the center-right side of the screen. The other non-selected cards will hide at the bottom.

Prepare for lift off

Now, in the index.html file, we change the card elements inside game-scene into three cards for the player, as shown in the following code:

<div id="game-scene" class="scene out">
  <div class="card player a flipped out">
    <div class="front face"></div>
    <div class="back face"></div>
  </div>
  <div class="card player b flipped out&quot...
CONTINUE READING
83
Tech Concepts
36
Programming languages
73
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HTML5 Game Development Hotshot
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