Book Image

Learning Stencyl 3.x Game Development: Beginner's Guide

By : INNES BORKWOOD
Book Image

Learning Stencyl 3.x Game Development: Beginner's Guide

By: INNES BORKWOOD

Overview of this book

Creating video games has traditionally been a long and complicated process, requiring years of experience and a vast array of skills. However, with the introduction of comprehensive game-development toolkits such as Stencyl, the fun has returned to the art of game-creation ‚Äì anyone who has the desire to create their own video game can now do so with almost any desktop computer and a free software download from the Internet!Learning Stencyl 3.x Game Development: Beginner's Guide will put you on the fast-track to learning the essentials of the powerful Stencyl game-development toolkit. You will develop a complete, ready-to-publish video game including in-game advertising, by following the clear, step-by-step tutorials, supported by numerous screenshots and practical examples.This book will guide you through all the important steps required to develop and publish your video game. Starting with the installation and testing of the Stencyl toolkit, you will very quickly advance to the fun and exciting process of creating a playable game. The step-by-step tutorials will guide you from a blank screen, right through to giving your game that final polish and sharing it with the rest of the world. Whilst developing your feature-complete video game, you will learn how to easily detect collisions in your game using Stencyl's built-in physics engine. You'll discover how to use the powerful animation tools included in Stencyl's toolkit, and you'll find out how to make your game shine with sounds and visual special effects. You will also discover how Stencyl makes it easy to utilize the touch-screen and accelerometer features of smartphones and tablet computers. You will learn all the essential skills required to develop a video game from scratch ‚Äì right through to publishing a game on the Internet and testing games  on the most popular mobile devices.
Table of Contents (20 chapters)
Learning Stencyl 3.x Game Development Beginner's Guide
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Installing Stencyl and testing the setup


We've had a look at what Stencyl can do and how we are going to learn to use it. So, let's jump right into the next vital step and install Stencyl. The following section of the book is split into four parts. The first three parts will explain how to install and run Stencyl on each of Microsoft Windows, Mac OS X, and Linux, and the fourth part will step through creating an account and quickly testing Stencyl to make sure that everything is working.

Once we have Stencyl up and running, we'll head off into Chapter 2, Let's make a game!, where we'll quickly progress with the development of our first game.

Installing Stencyl

Let's look at how to install Stencyl on each of the three desktop platforms that it supports: Microsoft Windows, Mac OS X, and Linux.

Microsoft Windows

Stencyl will currently install on the versions of Windows listed as follows:

  • Windows XP

  • Windows Vista

  • Windows 7

  • Windows 8

The download and installation methods are the same for each version of Windows, but the following screenshots have been captured in Windows 7.