Book Image

Building Minecraft Server Modifications

By : Cody M. Sommer
Book Image

Building Minecraft Server Modifications

By: Cody M. Sommer

Overview of this book

If you have ever played Minecraft on a public server then the chances are that the server was powered by Bukkit. Bukkit plugins allow a server to be modified in more ways than you can imagine. Learning to program your own server mods will allow you to customize the game to your own liking. Building Minecraft Server Modifications is a complete guide that walks you through the creation of Minecraft server mods. From setting up a server, to testing your newly made plugins, this book teaches you everything you need to know. With the help of this book you can start practising for a career in software development or simply create something awesome to play with your friends. This book walks you through installing your own Minecraft server for you and your friends. Once your server is running, it will aid you in modifying the game by programming Bukkit plugins. You will learn how to program simple plugin features such as player commands and permissions. You will also learn more complex features including listening for events, creating a configurable plugin, and utilizing the Bukkit scheduler. All of this will be accomplished while writing your own server mods. You will become familiar with the most important aspects of the Bukkit API. Additional API features will become a breeze to learn after tackling these more complicated tasks.
Table of Contents (17 chapters)
Building Minecraft Server Modifications
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Registering an event listener


After deciding which event we will listen for, it is time to start programming. Create a new project as described in Chapter 3, Creating Your First Bukkit Plugin, and call it NoRain. Don't forget to create a plugin.yml file as well.

In order to listen for an event, your plugin must have a class that is registered as a Listener. We will only have one class named NoRain.java, for this project so we will make this a Listener class, as well. Alternatively, if this is a large project, you could make the Listener its own class, similar to how our Enchanter project had the CommandExecutor as a separate class. Also, similarly to a CommandExecutor, a Listener will implement an interface. The interface we wish to implement is org.bukkit.event.Listener. Therefore, our class declaration will look as shown in the following line of code:

public class NoRain extends JavaPlugin implements Listener

Our class is declared as a Listener but is still not registered with Bukkit. To...