Book Image

Gideros Mobile Game Development

By : Arturs Sosins
Book Image

Gideros Mobile Game Development

By: Arturs Sosins

Overview of this book

Have you ever had an interesting idea for a mobile game? Have you ever wanted to jump on the mobile app bandwagon? Developing a mobile game has never been so fun and easy, and with the vast amount of smartphone users, it may also become a profitable thing to do. Gideros is a Lua-based framework that facilitates effortless native iOS and Android application development along with hardware acceleration. Gideros also comes with a built-in box2D physics engine and extended memory management features to make mobile game development a breeze. Gideros Mobile Game Development shows you how to develop an original and exciting game in Gideros, helping you create your very first project and guiding you through the configuration of settings and assets to help you target devices with different resolutions. This book teaches you everything you need to know about Gideros, from installing Gideros on your operating system to creating and efficiently managing your Gideros projects and creating your very first game, all with the help of well explained examples. You will learn how to quickly create game prototypes in Gideros, how to test and set up projects to automatically target devices with different resolutions, and how to polish your prototype with animations, sounds, tweens, and even physics to create your very first cross-platform game. By the end of this book, you will have learned everything you need to create visually stunning physics and exciting cross-platform games using Gideros.
Table of Contents (12 chapters)

Foreword

Your 5-year old kid is solving puzzles and your 80-year old grandparent is playing Sudoku on a tablet. We would not have seen this 10 years ago; a lot has changed in a good way. Now we are in need of good content for our tablets and smart phones, such as games, educational applications and entertainment apps. This has also changed the life of independent developers.

The App Store, introduced by Apple, has created new opportunities for independent developers to develop their applications and sell them to users directly via the App Store. Now, Android phones and tablets are also big competition and there are many Android Markets available. Both are important targets. Many games and apps are planned to work on as many devices and operating systems as possible from the start.

We remember our excitement when we first came up with the idea: creating the best cross-platform tool to give the developer the joy of programming and giving them the way out of the native platforms. Gideros lets you function across platforms so that the development time is reduced, the overall code quality is improved, and support costs are reduced. What is more important is that Gideros reduces the entry barrier to big companies in the app market for the hobbyist.

This book is designed as a first step to help you start creating games with Gideros. Thanks to Arturs, the book takes your hand and guides you step-by-step into the art and technique of creating a beautiful game. You will find the development tips and tricks handy.

There are so many games yet to be created. I want to borrow the quote of the great Turkish poet Nazım Hikmet. He said, "The most beautiful days we haven't seen yet". I want to say: the best games aren't written yet. I hope many people decide to cross that bridge and start coding and creating...

Cheers!

Deniz Asli Soykurum Çetin,

CEO, Gideros Mobile