Book Image

Direct3D Rendering Cookbook

Book Image

Direct3D Rendering Cookbook

Overview of this book

Table of Contents (19 chapters)
Direct3D Rendering Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Further Reading
Index

Chapter 9. Rendering on Multiple Threads and Deferred Contexts

In this chapter, we will cover the following topics:

  • Benchmarking multithreaded rendering

  • Implementing multithreaded dynamic cubic environment mapping

  • Implementing dual paraboloid environment mapping