Book Image

OUYA Game Development by Example

By : John Donovan
Book Image

OUYA Game Development by Example

By: John Donovan

Overview of this book

The OUYA console and development kit gives you the power to publish video games for the players, creating a console marketplace of the gamers, for the gamers, and by the gamers. Using the OUYA developer kit and the Unity3D game engine, even beginners with a captivating game idea can bring it to life with a hint of imagination. OUYA Game Development by Example uses a series of feature-based, step-by-step tutorials that teach beginners how to integrate essential elements into a game engine and then combine them to form a polished gaming experience.
Table of Contents (18 chapters)
OUYA Game Development by Example Beginner's Guide
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Touch controls


While you're on the Canabalt HD menu, try making a swipe gesture on the touchpad of the OUYA controller. You will notice that a cursor appears; you can use this cursor to navigate menus. The touchpad can also be used as a secondary jump button while in the game. This functionality is pretty straightforward, but the creative applications of the touchpad are limitless. You could program a sword to slash with a swipe of the touch screen, let a player design custom decals by drawing them with their finger, or use touch input to calculate the direction and velocity of a cannon shot.