Book Image

Mastering Unity 2D game development

By : Simon Jackson
Book Image

Mastering Unity 2D game development

By: Simon Jackson

Overview of this book

Table of Contents (21 chapters)
Mastering Unity 2D Game Development
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
1
Overview
Index

About the Reviewers

Trond Abusdal first got into programming when writing a modification for Quake2 with a childhood friend, but has been interested in computers since his parents bought him and his brother a C64 in the early 90s.

This interest lead to a Bachelor's degree in Computer Science in 2006, after which he started working for Terravision, a company that uses game technologies as a tool for education and visualization. In 2008, he first got introduced to Unity, which is still his main game development tool, although the knowledge of other technologies and tools often come in handy.

Since 2010, he has been a programmer and more recently a partner at Rock Pocket Games, which makes games for a variety of different platforms, both client projects and internal projects.

Ben Beagley is a game development student at the University of Portsmouth, specializing in programming with some design. Currently, he is in his final year after being placed as a member of a small indie development company, the Chromium Gamesroom, that uses Unity as their primary development tool. He also works with Microsoft, promoting development for Windows 8 / Windows Phone 8 with Unity, regularly attending events and helping other Unity developers port their titles. When not working, he enjoys quiet nights in with his girlfriend watching Netflix and getting beaten in all his favorite video games. He has a new development blog where he posts about current projects and uploads old ones at www.benbeagley.com.

Fredrik Kellermann is the owner and founder of the independent game development studio CasualGames.nu. He has been involved with the Windows Phone platform since it was released in 2010 and has also been a beta tester of the early version of Unity3D for the Windows Phone platform. Casualgames.nu has since released a number of successful games on the Windows Phone platform reaching more than 4 million downloads.

Wei Wang made his first iOS casual game with Unity3D while in his college, which was a huge success with more than 5 million downloads over the world. Since then, he discovered that it is a great thing to create great games. After earning his Master's degree from Tsinghua University (one of the best universities of China), he joined a game company in Japan, and now he is trying to create interesting games with Unity3D.

Right now, he is a skilled engineer and always eager to learn more. He now lives in Kawasaki with his wife. You can know more about him from his project page http://project.onevcat.com or find him on his blog at http://onevcat.com (Chinese). You can also follow him on Twitter at @onevcat.