Book Image

Learning Windows 8 Game Development

By : Michael Quandt
Book Image

Learning Windows 8 Game Development

By: Michael Quandt

Overview of this book

With the recent success of a lot of smaller games, game development is quickly becoming a great field to get in to. Mobile and PC games are on the rise, and having a way to create a game for all types of devices without rewriting everything is a huge benefit for the new Windows 8 operating system. In this book, you will learn how to use cutting-edge technologies like DirectX and tools that will make creating a game easy. This book also allows you to make money by selling your games to the world. Learning Windows 8 Game Development teaches you how to create exciting games for tablets and PC on the Windows 8 platform. Make a game, learn the techniques, and use them to make the games you want to play. Learn about graphics, multiplayer options, how to use the Proximity + Socket APIs to add local multiplayer, how to sell the game outright, and In-App Purchases. Learning Windows 8 Game Development guides you from the start of your journey all the way to developing games for Windows by showing you how to develop a game from scratch and sell it in the store.With Learning Windows 8 Game Development, you will learn how to write the code required to set everything up, get some graphics on screen, and then jump into the fun part of adding gameplay to turn a graphics sample into a proper game. From there, you'll look at how to add awesome features to your game like networking, motion controls, and even take advantage of new Windows 8 features like live tiles and sharing to make your players want to challenge their friends and keep playing. This book wraps up by covering the only way a good game can finish development: by shipping the game on the Windows Store. You'll look at the things to remember to make certification painless and some great tips on how to market and sell your game to the public.
Table of Contents (17 chapters)
Learning Windows 8 Game Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Other sensors


In this section we'll take a look at the other sensors available in Windows 8 that can be useful for games. Whether they are used in conjunction with the other sensors or by themselves, these sensors can provide valuable data about the physical world. This context can be used for games that augment the world around the player and introduce new gameplay concepts that may not have been done before.

Light

One of the other sensors available for use is the light sensor. The light sensor is available on most tablet devices and provides an illuminance value that is usually used to adjust the screen brightness; however, any app or game can take advantage of this to provide different functionality. For example, a mapping application may use the illuminance value to determine if the phone is in sunlight and provides a different style of map that is easier to see. This could be done by games that use maps as well, or you might make a horror game that reacts to the light around the player...