So now you have a game, polished and ready to distribute. The next step is to get it into a place where others can download it, or maybe even buy it. In Windows 8 this would be the Windows Store. Just like most other app stores out there, the Windows store has a certification process that must be passed, but think of it as a great way to check the quality of your code and maybe even get some free testing before reviewing players get their hands on your game.
This chapter will look at the process to go about submitting your game for certification and sale. We'll look at each step that applies to games and the common issues that lead to certification failure. If you're looking for information on selling your game, or other ways to monetize it, check out the next chapter as we'll take a look at ways to make money from your game, including using trial mode and in-app purchases.
So over the course of this chapter we'll look at the following:
Getting a Windows Store...