Book Image

Scratch 2.0 Game Development Hotshot

Book Image

Scratch 2.0 Game Development Hotshot

Overview of this book

Table of Contents (18 chapters)
Scratch 2.0 Game Development HOTSHOT
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Mission briefing


This project will form the basis for a classic dungeon crawl adventure game. We will build a game similar to Gauntlet. The image below shows the box art for this famous swords and sorcery adventure game. More information about this game can be viewed at http://en.wikipedia.org/wiki/Gauntlet_%28arcade_game%29:

The basis for such games is the level design. We could work for hours inventing and drawing interesting level designs. But with some realistic planning, we can also use the calculation power of the computer to generate interesting levels for us. This second approach is what we will use in this project.

We will also create a controllable character and a game goal. The final result of this project will be a basic maze game. The next project will build on this base to make it a more challenging game.

Why is it awesome?

Based on simple tiles, we will dynamically create a multitude of levels. As we have the computer generate the levels based on random numbers, the amount of...