This chapter includes all commands and concepts related to rendering and lighting. Rendering allows us to obtain photorealistic images from our 3D scene.
General concepts and a typical workflow were presented, followed by the
RENDER command, the main command to render, and also save the render image. Other related commands are:
RENDERWIN to display the render windows;
RENDERCROP to render just some part of the viewport, and is useful for testing;
SAVEIMG to save a rendered image in viewport;
RPREF to specify all default parameters used for rendering, including activation of global illumination and final gather; and
RENDERPRESETS to create rendering presets.
We then introduced illumination, starting with default, generic, and photometric lighting. To apply the natural lighting of the Sun, there is the
SUNPROPERTIES command, which can also consider sky lighting and background.
GEOGRAPHICLOCATION specifies the location and the north direction. There are several commands to apply artificial...