We included in this chapter all the general 3D editing commands that can be applied to several types of objects. We presented the
3DROTATE commands to rotate objects around an axis,
MIRROR3D to mirror objects in relation to a plane,
3DARRAY to create multiple copies in a rectangular or polar pattern,
3DALIGN to align objects in
3DSCALE to move and change the scale. We also verified how to edit with grips and subobjects (faces, edges, and vertices).
In the next chapter we will present all commands to edit solids and surfaces.