Book Image

Learning iPhone Game Development with Cocos2D 3.0

By : Kirill Muzykov
Book Image

Learning iPhone Game Development with Cocos2D 3.0

By: Kirill Muzykov

Overview of this book

Table of Contents (19 chapters)
Learning iPhone Game Development with Cocos2D 3.0
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


In this chapter, we learned to play sound effects and music. In addition to this, we reviewed several resources where you can find or generate the audio files. With this knowledge, you will be able to make your game much better. In the next chapter, we are going to move on from level one to a more complete game and will add some more scenes and learn how to switch between them.