Book Image

Building an FPS Game with Unity

5 (1)
Book Image

Building an FPS Game with Unity

5 (1)

Overview of this book

Table of Contents (18 chapters)
Building an FPS Game with Unity
Credits
Foreword
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


At this point, we now have our levels in place and ready to publish! Specifically, we learned about upgrading from Prototype to ProBuilder, creating materials, working with ProBuilder to place materials and UVs, and meshing your levels

With that in mind, in the next chapter we will learn how to customize the GUI of our game and add a main menu for us to start and exit our project!