For a long time, there have been a lot of tools available to you that help you in game development. Some of these tools can be used in Cocos2d-x. With the use of these tools, you can quickly and efficiently develop your game. You can, for example, use original fonts and create sprite sheets, a map like a role-playing game, complex physical objects, and so on. In this chapter, you will learn how to use these extra tools in your game development.
Cocos2d-x Cookbook
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Cocos2d-x Cookbook
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Overview of this book
Table of Contents (18 chapters)
Cocos2d-x Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Getting Started with Cocos2d-x
Creating Sprites
Working with Labels
Building Scenes and Layers
Creating GUIs
Playing Sounds
Working with Resource Files
Working with Hardware
Controlling Physics
Improving Games with Extra Features
Taking Advantages
Index
Customer Reviews