Book Image

Libgdx Cross-platform Game Development Cookbook

Book Image

Libgdx Cross-platform Game Development Cookbook

Overview of this book

Table of Contents (20 chapters)
Libgdx Cross-platform Game Development Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Procedural audio generators


Developers tend to oversee audio and leave it for the later stages of production, which is a tremendous mistake because audio greatly contributes to the feel of the game. When there is good sound, it feels right. However, when the sound is bad or there is none at all, the game loses many points straightaway.

It is important to take audio into account from the very beginning. Use it to create a mood and provide constant feedback to the player.

Understandably, you might not have an audio artist or a musician on board throughout the whole project. So, what can you do if you lack sound design or composing skills? Worry no more, procedural effect generators can rescue you!

They are perfect for quick prototyping and game jams. In no time, with a little bit of tweaking, you can have a placeholder sound effect ready to be included in your game logic. The sound designer can replace it later with a more up-to-the-standard version.

In this recipe, we will take a tour around...