Book Image

Game Development with Swift

By : Stephen Haney
Book Image

Game Development with Swift

By: Stephen Haney

Overview of this book

Table of Contents (18 chapters)
Game Development with Swift
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Adding the restart game menu


The restart menu is even simpler to implement. Rather than create a new scene, we can extend our existing HUD class to display a restart button when the game ends. We will also include a smaller button to return the player to the main menu. This menu will appear on top of the action, as in this screenshot:

Extending the HUD

First, we need to create and draw our new button nodes in the HUD class. Follow these steps to add the nodes:

  1. Open the HUD.swift file and add two new properties to the HUD class, as follows:

    let restartButton = SKSpriteNode()
    let menuButton = SKSpriteNode()
  2. Add the following code at the bottom of the createHudNodes function:

    // Add the restart and menu button textures to the nodes:
    restartButton.texture = 
        textureAtlas.textureNamed("button-restart.png")
    menuButton.texture = 
        textureAtlas.textureNamed("button-menu.png")
    // Assign node names to the buttons:
    restartButton.name = "restartGame"
    menuButton.name = "returnToMenu"
    // Position the...