Book Image

Unity Game Development Blueprints

By : John P. Doran
Book Image

Unity Game Development Blueprints

By: John P. Doran

Overview of this book

Table of Contents (16 chapters)
Unity Game Development Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


With that, we now have all you need to get started building a side-scrolling platformer game on your own, adding in unique features and GUI as we discussed in the previous chapter. While doing so, we also gained an understanding of how working on 3D games is really not at all different than working with 2D. This will serve us greatly when we move on to the next chapter, where we will get started on a new game project!