Download and run the gdx-setup-ui
tool as you learned in Chapter 1, Introduction to LibGDX and Project Setup, and use the following settings:
Name:
CanyonBunny
Package:
com.packtpub.libgdx.canyonbunny
Game class:
CanyonBunnyMain
Destination:
C:\libgdx
Generate the desktop project: Select the checkbox
Generate the html project: Select the checkbox
Generate the ios project: Select the checkbox
The following is a screenshot of the configuration described:
Next, click on Generate to generate all the projects. It will take some time to generate the projects. Now that all the projects are generated, you can now import these projects into your workspace.
Note
Refer to the Creating a new application section in Chapter 1, Introduction to LibGDX and Project Setup, for more details.
Next, go to the Project Explorer window in Eclipse and open the strings.xml
file under CanyonBunny-android/res/values...