Book Image

Blender 3D Cookbook

By : Enrico Valenza
Book Image

Blender 3D Cookbook

By: Enrico Valenza

Overview of this book

Table of Contents (21 chapters)
Blender 3D Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Baking the tileable scales texture into the UV tiles


What we have to do now is to bake the scales_tiles.png image map (used in all the materials and mapped on the UVMap_scales coordinates layer) on the 5 tiles of the UVMap coordinates layer.

Getting ready

At this moment, Blender is not able to bake automatically outside of the default U0V0 tile space yet, so a bit of additional work is needed; nothing particularly difficult by the way. The steps are as follows:

  1. Press Tab to go into Edit Mode again and then put the mouse in the blank_U0V0 UV/Image Editor window; press the N key to call the Properties sidepanel and under the Display subpanel, check the Normalized item:

    The Normalized item in the Display subpanel under the N Properties sidepanel of the UV/Image Editor window

  2. Press N again to hide the Properties sidepanel. Go to the UV Maps subpanel under the Object Data window and click on the + icon button to the right to add a new UV coordinates layer (UVMap.001), then rename it UVMap_temp (or...