Book Image

Blender 3D Cookbook

By : Enrico Valenza
Book Image

Blender 3D Cookbook

By: Enrico Valenza

Overview of this book

Table of Contents (21 chapters)
Blender 3D Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


In the previous two chapters, we did the following:

  • Quickly modeled a simple base mesh, as close as possible to the shape of the reference templates

  • Sculpted this base mesh, refining the shapes and adding details to some extent

We have also quickly modeled very simple teeth and talons, and placed bare UV Spheres as placeholders for the eyes.

It's now time to start some polygonal modeling to complete the eyes, but especially to build the armor that our character is wearing.