Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – adding contours to the back side of the island


It's a small point, but the back side of the island is too smooth and flat. So next, you will add a few contours to make it look more realistic, using the following steps:

  1. Select Layer 2, and then select Layer 1 while holding the Shift key.

  2. Select the island with the RMB. Press the Tab key to go into Edit Mode.

  3. In the 3D View header, choose the Vertex Select mode.

  4. Press A to deselect all of the vertices.

  5. Select a vertex in the center of the cove with the RMB.

  6. Press Shift + S and choose Cursor to Selected from the menu.

  7. In the 3D View header, set Pivot Point to 3D Cursor.

  8. Press 7 on the NumPad. Press the Home key on your keyboard to see the entire island. This is not the Home key on your NumPad. If you are using a Mac, press fn + the left arrow key. Then, use Ctrl + MMB to zoom in.

  9. The bottom and right sides of the island are unnaturally smooth. You need to put in some small variations to make them look right.

  10. Press C and select some...