Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Planning your animation and making sure it comes out right


You've learned a lot, and now it's time to complete your project by animating a scene. You've learned to make keyframes, you've learned how to move objects, how to parent them, and how to change which editors are in which windows. You've studied how to plan an animation and how to time it. You know a lot!

Storyboarding your ideas

First, you need an idea. I started off with a question: what if the island got invaded by Viking raiders? I wondered what would be my initial reaction if I were in the front house when I discovered what was happening. The following is the storyboard I drew:

Have a go hero – making your storyboard

You can use your island or 4909OS_11_Blender_Island.blend from the download pack. I made a Viking boat, 4909OS_11_Viking_ship_subsurface.blend, which can be modified, or 4909OS_11_Viking_ship_mesh.blend, which has been turned into a mesh already.

Use the sloop, any buildings, or just the haunted boat and the lagoon that...