Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – using subsurface scattering


Now, Suzanne will help you learn the basics of subsurface scattering:

  1. Open up a new file.

  2. Select the lamp. In the Properties panel, select the Object Data button, with the lamp on it. In the Lamp subpanel, change the lamp type to Spot.

  3. In the Spot Shape subpanel, change Spot Size to 25 degrees.

  4. In the 3D View, select the default Cube. Press X to delete it. Press Shift + A to create a new object, and choose Mesh and Monkey off the pop-up menus.

  5. In the Properties panel header, select the Materials button. Click on the New button to create a material. Press F12 to render the image.

  6. In the Subsurface Scattering subpanel, check the Subsurface Scattering check box. Open up the panel. Select the button right below the subpanel title and choose Skin 1 from the drop-down menu.

  7. Press F12 to render the image. Press Esc when you are finished looking at the image. Suzanne has a nice translucent feel.

  8. Save the file with a unique name.

  9. In the Properties panel header...