Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – resizing windows


Notice the black line between the Blender windows. This is shown in the following screenshot:

Blender windows can be resized as you need, so you can have any screen layout you want. Here is how to do this:

  1. Move the cursor over one of these lines and you will see a double-headed arrow.

  2. While the double-headed arrow is displayed, hold down the LMB and move your mouse perpendicular to the line. The windows on both sides of the line will resize.

  3. If you selected a vertical edge between windows, now try it with a horizontal edge.

  4. If you selected a horizontal edge between windows originally, now try it with a vertical edge.

What just happened?

You selected the line between two windows and moved it to resize the windows. Blender's windows do not overlap. If you make one bigger, the one next to it gets smaller. Unlike many window-based interfaces, you don't end up with a stack of windows that you have to search through to find in which window you were working.