Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – verifying the Camera view


It's time to take a look at the Camera view and compare it with what the camera renders. Do you notice any differences?

  1. Press the NumPad 0 key to get the Camera view.

  2. Press the F12 key to render the scene so you can see it.

  3. Press the Esc key to close the rendering window.

  4. Press the F11 key to see the previously rendered view.

  5. Press the Esc key again.

  6. Alternate pressing the F11 and the Esc keys and make sure that the Camera view is the same as the rendered scene. Do you notice any difference?

What just happened?

Just to be sure, after pressing the NumPad 0 key, you tried doing a test render to compare what is rendered in the camera with the Camera view. Of course, they looked the same. However, you also discovered that if you want to see a previously rendered image, then you press the F11 key. Did you notice the difference in the shading between the 3D View and the rendering as shown in the previous screenshot? The lamp is to the right side of the camera...