Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – adding a second lamp


Now, you'll learn to copy objects in a Blender scene and see how multiple lamps improve the look:

  1. Press 1 on the NumPad to get the front view. Look at the upper-left corner of the 3D View to make sure that the 3D View is in the Ortho mode. Press 5 on the NumPad if it isn't in the Ortho mode.

  2. Move the lamp to the major horizontal grid line above the cube.

  3. Press 7 on the NumPad to get the top view.

  4. Move the lamp up until it is just to the right of the cube and level it with the center of the cube, as shown in the following screenshot:

  5. Press F12 to render the cube.

  6. Observe how the cube looks.

  7. Press the Esc button to close the render window.

  8. With the lamp selected, press the Shift key and the D key together, to make a copy of the lamp.

  9. Move the cursor. The new lamp moves while the original stays put. Move this lamp so that it is centered below the cube, as shown in the following screenshot:

  10. Press F12 to render the cube.

  11. Observe how the cube looks.

  12. Press the Esc button...