Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – fixing Suzanne's eye


Small mistakes happen to the best of modelers. It's good to know how to look at the file and figure out what the problem is so that you can modify the object and fix the problem:

  1. Save a copy of the Suzanne file using the Save As command in the File menu, but increment it, as you learned in the previous chapter, so that you have the original and a copy that is at the current state. This is just to preserve your work, in case you need to go back.

  2. The first thing to check is whether there are two vertices in the same location.

  3. Press G, then Y, and move the eye out in front of Suzanne's face again. While you move it, press the Ctrl button. Make sure that it is far enough from front of her face that the eye does not overlap her skin at all. This time, press the LMB to drop it there.

  4. Press A to deselect all the vertices.

  5. Using the vertex select, click the RMB several times on the vertex that seems to be in both the eye and head. Do you see changes similar to the...