Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – controlling the visibility of vertices


As horrible as this looks, it's not bad. Only selecting the visible vertices gives you one way to control the vertices on which you are working. It's a tool, but it's no good unless you have control over it:

  1. Press Ctrl + Z to undo deleting Suzanne's vertices.

  2. Press 1 on the NumPad to select the Front View.

  3. Now, look at the 3D View header. There is a button that controls the visibility of the hidden and back-facing vertices, edges, and faces. It is highlighted on the right-hand side of the following illustration. It is just to the right of the three buttons that control whether you are working on vertices, edges, or faces. Left-click on it so that it turns light grey. You'll notice that you can see more edges within Suzanne.

  4. Press A to deselect all the vertices.

  5. Use the Border Select tool to select all of the vertices.

  6. Press X. A menu pops up. Select Vertices.

What just happened?

Okay, everything worked as expected. You selected all the...