Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Summary


In this chapter, you learned how to create oars and oarlocks to move the boat with, and discovered some tricks to make subtle shapes, such as where the shaft tapers into the oar. You found out how to control the smoothness of a surface. You learned to append objects to the scene so that you can combine and reuse objects. You created child-parent relationships to group objects for animation. You used kinematics to organize your animation. You learned to use animation cycles to save work. You tracked objects in motion with a camera, spot lamp, and camera rig.

As you have been making the boat, you may have been wondering how you can plan out your work, how you can use plans from the real world to model, and how you can organize these files to make it easier to work, and so that you can find them later. This is what the next chapter will help you with, and we'll get started with your main project, creating and animating a nautical scene.

Let's go!