Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Using templates to model


Well, first you need to have a good idea of what you want to make. This is your next project, a comfy little sloop, as shown in the following screenshot:

You will need something to help you tell what size the object you are building will be. There are many ways to get the measurements you need. You've already tried some of these methods.

Quite often, you can find plans on the net on websites such as http://www.boatdesign.net/plans/index.htm. You can also measure the object yourself. Once, to build a model of an electric guitar, I went to the Carvin guitar factory, took my caliper micrometer and rulers to measure the dimensions of one of their Ultra V guitars, and made some accurate drawings to guide my modeling.

In the plans for the sloop, as shown in the next screenshot, you will see a top view and a side view, and to the very right of the side view, the number 6 is present between two dashes to indicate the scale of the drawing. In this case, the lines above and below...