Now, it's time to add the ship's wheel. You may be surprised by an effect of the DupliVerts as you add materials:
Press 2 to go to layer 2.
In the File menu, select Append.
Find
4909OS_09_sloop_ships_wheel.blend
or the file you saved with the spokes rim and hub still separate.Open the Object folder.
Press A to select all of the objects.
Press the LMB on the Link/Append from Library button.
Press the Home key to zoom into the wheel. If you're using a Mac without a Home key, press the fn + left arrow.
Use the MMB to rotate the view so that you can see the ship's wheel better.
Use the RMB to select a spoke, as shown on the left of the next screenshot.
Make sure you have the Materials panel open in the Properties window. Click on the silver ball next to the New button.
Choose the Deck Material from the menu.
Use the RMB to select another spoke. Note that it already has the Deck Material. All the spokes are instances of each other.
Select the rim. Assign the Deck...