Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – adding the boat name


Now, it's time to add the boat name and affix it to the stern of the sloop:

  1. Open the file of the sloop that you saved before working on the boat names.

  2. Press Z to get Solid shading. Press A to deselect all objects.

  3. Press Ctrl + NumPad 3 to get the Left side view.

  4. In the File menu, select Append.

  5. Find 4909OS_09_sloop_Miss_Blender_Nassau.blend, or the file you made with your favorite boat name.

  6. Open the Object folder.

  7. Select Miss_Blender_Nassau or the name you chose for your boat with Shift + LMB. Choose the name from the Object directory.

  8. Press the LMB on the Link/Append from Library button.

  9. Press G and move the name to the stern of the boat where you can see it, and then press the LMB to release it.

  10. Press R, Z, 180, and Enter.

  11. Press S, 0.4, and Enter.

  12. Now, the name needs to be rotated into the proper orientation. Minus 90 degrees would turn it straight up, but if you recall in Chapter 8, Making the Sloop, we angled the stern of the sloop -27 degrees. So, add -90...