Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – adding the portals


Adding the portals to the cabin is the final touch. The cabin is not rectangular, so you will have to rotate the portals to match the angle of the walls:

  1. Press 7 on the NumPad to get the Top view.

  2. In the Viewport shading menu on the 3D View header, select Wireframe shading.

  3. Select Portal Window.001 that you set aside earlier.

  4. Press R, Z, 90, and Enter.

  5. Press G and use the mouse to move the portal next to the left side of the cabin. Press the LMB to release.

  6. Use Ctrl + MMB and Shift + MMB to zoom in so that you see the portal and the portal holes on the left side as well.

  7. Press G and use the mouse to get the portal aligned as closely as possible to the forward portal hole. Press the LMB to release the portal.

  8. Zoom into the forward portal hole. The portal window is a little larger than the portal hole. Aligning the dot that marks the center of the portal window with the outside wall of the cabin will help to get started. Then, make sure that the sides of the portal...