Book Image

Learning Cocos2d-x Game Development

By : Siddharth Shekar
Book Image

Learning Cocos2d-x Game Development

By: Siddharth Shekar

Overview of this book

Table of Contents (19 chapters)
Learning Cocos2d-x Game Development
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Creating a new project


Use the following steps to create the project:

  1. Press Windows + R and type in cmd.

  2. On the command prompt, type in the following command and press Enter:

    cd desktop\coco2d-x-2.2.3\tools\project-creator
    
  3. In the project-creator folder, type in the following command and press Enter:

    python ./create_project.py –project wp8Game –package com.testpackage.wp8Game –language cpp
    

    You will be presented with the screen shown in the following screenshot:

    Note

    Once the project is created in the project folder, you shouldn't move the folder around as it will lose the references to Cocos2d-x and the folder required to run the game.

  4. Now navigate to the project's folder in Cocos2d-x-2.2.3. You will find the new folder created, named wp8Game. Double-click on it and you will see the folder structure, shown as follows:

    You can see a Classes folder, a Resources folder, and project folders for all the different platforms that Cocos2d-x supports.

  5. Since we are making a game for the Windows Phone platform, double-click on the proj.wp8-xaml project folder and double-click on wp8Game.sln.

  6. When asked for application preference, choose the Windows Phone option. This will open the project in Visual Studio, as shown in the following screenshot:

  7. To run the project on the emulator, select Emulator WVGA 512MB and click on the green play button. This will take some time to build; once built, the project should run on the simulator, as shown in the following screenshot:

Congratulations on creating a new project! Now that the project is created, let's take some time to understand the fundamentals of the coordinate system and the basic classes used in Cocos2d-x that serve as the building blocks for creating any game.