Book Image

Learning Cocos2d-JS Game Development

By : Emanuele Feronato
Book Image

Learning Cocos2d-JS Game Development

By: Emanuele Feronato

Overview of this book

Table of Contents (18 chapters)
Learning Cocos2d-JS Game Development
Credits
Foreword
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
9
Creating Your Own Blockbuster Game – A Complete Match 3 Game
Index

The structure of your Cocos2d-JS project


Every HTML5 game is basically a web page with some magic in it; this is what you are going to create with Cocos2d-JS: a web page with some magic in it.

To perform this magic, a certain file structure needs to be created, so let's take a look at a screenshot of a folder with a Cocos2d-JS project in it:

This is what you are going to build; to tell you the truth, this is a picture of the actual project folder I built for the example to be explained in this chapter, which is placed in the WAMP localhost folder on my computer. It couldn't be any more real.

So, let's take a look at the files to be created:

  • cocos2d-html5: This is the folder you will find in the zip archive.

  • index.html: This is the web page that will contain the game.

  • main.js:This is a file required by Cocos2d-JS with the Cocos2d-JS function calls to make the game start. You will create this within the next few minutes.

  • project.json: This is a JavaScript Object Notation (JSON) with some basic configurations. This is what you need to make your game run. Well, almost, because the actual game will be placed in the src folder. Let's see a few other things first.