Book Image

Learning Cocos2d-JS Game Development

By : Emanuele Feronato
Book Image

Learning Cocos2d-JS Game Development

By: Emanuele Feronato

Overview of this book

Table of Contents (18 chapters)
Learning Cocos2d-JS Game Development
Credits
Foreword
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
9
Creating Your Own Blockbuster Game – A Complete Match 3 Game
Index

Summary


In this chapter, you learned how to install, configure, and run your first Cocos2d-JS project. You also learned how to place images on the screen.

Placing more instances of the same object will be one of the topics covered in the next chapter, where you will also create your first game, so no looking yet!

Test yourself with an exercise by trying to put 10 targets on the screen at random positions.