Book Image

Learning Cocos2d-JS Game Development

By : Emanuele Feronato
Book Image

Learning Cocos2d-JS Game Development

By: Emanuele Feronato

Overview of this book

Table of Contents (18 chapters)
Learning Cocos2d-JS Game Development
Credits
Foreword
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
9
Creating Your Own Blockbuster Game – A Complete Match 3 Game
Index

Summary


Let me congratulate you; you not only made a Totem Destroyer game, but you were also able to make it using two different physics engines. Not all developers out there are able to do it. Now, add to the game the same improvement you added to the Box2D game because you improved the game, didn't you? Let's start the last chapter, where you will create a blockbuster game in a matter of minutes.