Book Image

Cocos2d Game Development Essentials

Book Image

Cocos2d Game Development Essentials

Overview of this book

Table of Contents (13 chapters)

The next step


If you would like to explore physics some more, here are some ideas:

  • Create a car game where you have to drive over the hills

  • Tie the rate of the motor joint to the touch of the screen in order to give control to the user

  • Add targets to shoot at objects. You can use collisions to detect whether the target was hit