Book Image

Mastering Unity Scripting

By : Alan Thorn
Book Image

Mastering Unity Scripting

By: Alan Thorn

Overview of this book

Table of Contents (17 chapters)
Mastering Unity Scripting
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Property exposing


By default, the Object Inspector displays all public member variables of a class unless it's in Debug mode or a private member is explicitly marked with the SerializeField attribute and in these cases private member variables will be shown too:

Property accessing from the Object Inspector

However, C# properties will never be displayed by default, either in Release or Debug mode. As discussed in Chapter 1, Unity C# Refresher, C# properties act like accessor functions to a variable. They essentially permit validation on each get and set operation because every get and set operation entails an internal function call. However, regardless of Unity's limitation in the Object Inspector, it's possible to write an editor extension that will show all properties for a class in the Object Inspector, which allows you to get and set the values directly. This section considers how in more detail. Again, we'll have reason to rely heavily on reflection.

Tip

More information on the SerializeField...