Book Image

Unreal Engine 4 Game Development Essentials

By : Satheesh PV, Satheesh P.V
Book Image

Unreal Engine 4 Game Development Essentials

By: Satheesh PV, Satheesh P.V

Overview of this book

Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more.
Table of Contents (19 chapters)
Unreal Engine 4 Game Development Essentials
Credits
About the Author
Acknowledgements
About the Reviewer
www.PacktPub.com
Preface
Index

Default starting level, splash screen, and game icon


You can change the default starting level for both the game and editor. For example, for the game you may want the Main Menu map as the default and for editor you want another level as the default startup level.

It's easy to set them in Unreal editor:

  1. Click on Edit in the menu bar.

  2. Click on Project Settings.

  3. Go to Maps & Modes.

  4. Here, you can change the game and editor default map.

You can adjust Splash screen through Project Settings:

  1. Go to Windows sections.

  2. Change the Splash screen and the game Icon from here.

Tip

The default dimensions for Splash screens are 600 x 200 and requires a .bmp image. The game Icon requires a 256 x 256 .ICO file.