Book Image

Learning C++ by creating games with UE4

By : William Sherif
Book Image

Learning C++ by creating games with UE4

By: William Sherif

Overview of this book

Table of Contents (19 chapters)
Learning C++ by Creating Games with UE4
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Variables and Memory
Index

Summary


In this chapter, we explored how to instantiate monsters on the screen that run after the player and attack him. In the next chapter, we will give the player the ability to defend himself by allowing him to cast spells that damage the monsters.