We're at the point where we need to teach our players how to play our game. Although you might have been able to explain the game to your testers when you were standing over their shoulders, you won't be able to do that for those who download the app from the App Store. Thus, we're in need of a tutorial, and a quick one because we want our players playing the game, not the tutorial.
For this project, we're going to have a simple tutorial that basically explains the main concepts of the game through only a few words and some images:
Players sliding units with their fingers
Combining their own units
Defeating enemy units
Protecting the central square
Obviously, we are able to go a lot more in depth by explaining a few more of the subtle concepts, but instead, we're giving the player room to learn, experiment, and test things for themselves. We just want the tutorial to set them up so that they don't get frustrated when they either don't know what to do when the game starts, or lose and...