Book Image

Learning Unreal Engine iOS Game Development

By : Muhammad A.Moniem
Book Image

Learning Unreal Engine iOS Game Development

By: Muhammad A.Moniem

Overview of this book

Table of Contents (18 chapters)
Learning Unreal Engine iOS Game Development
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Preface
Nodes Database
Index

The project structure


If you are going to use the already finished project that comes with this book, then you will find that it was made with Unreal Editor 4.30. If you are using a higher version, it might tell you that the project will be upgraded to a higher version, which is not possible. Just keep this in mind!

For this game sample, I made a blank project template and selected to use the starter content so that I could get some cubes, spheres, and all other 3D basic meshes that will be used in the game. So, you will find the project structure still in the same basic structure, and the most important folder where you will find all the content is called Blueprints.