Lighting is one of the most important elements then creating environments. It can communicate the theme, create atmosphere, and give a certain tone to each place that you use it for. However, if done poorly, it can make levels look amateurish. In this chapter, we will look at how to bring life to our game worlds.
Unreal Engine Game Development Cookbook
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Unreal Engine Game Development Cookbook
By:
Overview of this book
Table of Contents (18 chapters)
Unreal Engine Game Development Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Getting Acquainted with the UE4 Interface
Level Design – Building Out Levels or Greyboxing
Creating Quality Interior Environments
Building the Great Outdoors – Exterior Environments
Lights, Camera, Action – Cinematics
Lighting and Shadows
Art Pipeline – Working with Materials
Blueprint Scripting – Level Effects
C++ Programming – Gameplay
User Interface
Publishing and Deployment
Index
Customer Reviews