Now that we've created one of the simplest materials, let's get a little more complex by creating a mirror material while learning about some of the other properties the Material Editor has in the process!
Before we start working within the Unreal Editor, we will need to have a project to work with:
First, open up the Unreal Editor by clicking on the Launch button from the Unreal Engine Launcher.
Start a new project from the Project Browser window by selecting the New Project tab. Select First person and make sure that With Starter Content is selected and give the project a Name (
Cookbook_Chapter7
). Once you are done, click on Create Project.You should see a level similar to this: