Book Image

Learning Java by Building Android Games

By : John Horton
Book Image

Learning Java by Building Android Games

By: John Horton

Overview of this book

Table of Contents (17 chapters)
Learning Java by Building Android Games
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Enhancing our math game


We are going to add some features to our math game using what we have just learned about methods and loops.

As usual, the code is available for copying in the Chapter4 folder of the code download. The project is in the MathGameChapter4 subfolder and encompasses all the remaining phases of improvement covered in this chapter, including enhancing the UI, amending our game activity, setQuestion, updateScoreAndLevel, isCorrect, and calling our new methods.

We will make the game change the question after each time we attempt the answer.

We will also add difficulty levels to questions and random questions but within a range appropriate for that difficulty level.

We will show and update our score. The score goes up faster depending on the difficulty level of the question answered correctly.

If the player gets a question wrong, the difficulty goes back to the easiest level and the score to zero.

Enhancing the UI

Let's get on with modifying our math game UI to incorporate our new...