Book Image

Learning Java by Building Android Games

By : John Horton
Book Image

Learning Java by Building Android Games

By: John Horton

Overview of this book

Table of Contents (17 chapters)
Learning Java by Building Android Games
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


In this chapter, we covered more theory than in any other chapter. If you haven't memorized everything, then you have succeeded completely. If you just understand that OOP is about writing reusable, extendable, and efficient code through encapsulation, inheritance, and polymorphism, then you have the potential to be a Java master. Simply put, OOP enables us to use other people's hard work even when those people were not aware of exactly what we would be doing at the time they did the work. All you have to do is keep practicing, so let's make a retro game in the next chapter.