In this chapter, we covered more theory than in any other chapter. If you haven't memorized everything, then you have succeeded completely. If you just understand that OOP is about writing reusable, extendable, and efficient code through encapsulation, inheritance, and polymorphism, then you have the potential to be a Java master. Simply put, OOP enables us to use other people's hard work even when those people were not aware of exactly what we would be doing at the time they did the work. All you have to do is keep practicing, so let's make a retro game in the next chapter.
Learning Java by Building Android Games
By :
Learning Java by Building Android Games
By:
Overview of this book
Table of Contents (17 chapters)
Learning Java by Building Android Games
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Why Java, Android, and Games?
Getting Started with Android
Speaking Java – Your First Game
Discovering Loops and Methods
Gaming and Java Essentials
OOP – Using Other People's Hard Work
Retro Squash Game
The Snake Game
Making Your Game the Next Big Thing
Self-test Questions and Answers
Index
Customer Reviews