Let's take an even closer look at the implementation before we actually get to it. Here is how we will divide the implementation into the four phases, this time with a bit more detail as to what to expect in each:
Learning Java by Building Android Games
By :
Learning Java by Building Android Games
By:
Overview of this book
Table of Contents (17 chapters)
Learning Java by Building Android Games
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Why Java, Android, and Games?
Getting Started with Android
Speaking Java – Your First Game
Discovering Loops and Methods
Gaming and Java Essentials
OOP – Using Other People's Hard Work
Retro Squash Game
The Snake Game
Making Your Game the Next Big Thing
Self-test Questions and Answers
Index
Customer Reviews